If You Sell a Legendary Weapon Can You Get It Again Bl2
A Vending Machine is an equipment dispenser used to obtain new weapons, gear and ammo, and for selling unwanted or extra weapons and equipment. Vending machines are located strategically throughout the game and are available in each zone. Depending on the size of the zone there may be multiple locations. Sub-zones usually have vending machines located right at the transition point. Ammo and Med Vendors are as well often institute just prior to encounters with major story arc bosses, allowing the opportunity to resupply before a big fight. Vending machines are oftentimes referred to as 'vendors'.
Contents
- 1 Gameplay Mechanics
- 1.ane Buyback
- 1.2 Dollar Cap
- 2 Weapon Vending Car
- 2.1 Quotes
- 3 Armament Vending Motorcar
- 3.ane Pricing
- 3.2 Quotes
- four Medical Vending Auto
- iv.1 Quotes
- five Jakobs Vending Motorcar
- 5.ane Quotes
- 6 Torgue Token Vendor
- half-dozen.1 Quotes
- 7 Veteran Rewards Vendor
- 7.ane Exceptions
- eight Crazy Earl's Reroll Machine
- nine Notes
- x Trivia
Gameplay Mechanics
There are 3 types of vending machine establish within the game; Weapons, Ammunition and Medical. While each type of vending auto is restricted in what it can sell, any type of item tin be sold to any machine. The exceptions are armament and insta-health vials, which tin not exist sold once purchased or picked up.
All vending machines change items for sale every 20 minutes of real time (although for some reason the inventories actually reset with about 30 seconds left; this is stock-still in Borderlands two). Each machine offers an "Item Of The 24-hour interval", which is frequently a rarer and more powerful detail than regular stock, at an inflated price. Very rarely, the Item Of The Day will be a legendary particular. In Borderlands: The Pre-Sequel, the Particular of the Day can exist a Unique.
As the Vault Hunters progress through Pandora, the vendors offer higher level items in higher level areas. The item level of a vending motorcar is tied to the level of the zone and will non increment to a higher place a preset level.
Every fourth dimension a player accesses a vending machine a recorded vocalism announcement volition circulate from it, advertising diverse advantages of the various types of items that can be bought.
When accessing a machine, three options are presented: Buy, Sell, and Buyback. In addition all item lists are sortable by: all, type, brands, items.
- In Borderlands, items are sold for a stock-still 700% of their base value.
- In Borderlands 2, items are sold for 410% of their base of operations value +xiv% per item level, reaching 1418% at level 72.
- In Borderlands: The Pre-Sequel, items are sold for 620% of their base of operations value +15% per item level, reaching 1670% at level 70.
Buyback
The Buyback Option stores the 20 near recently sold items until the player leaves the zone or quits the game.
- If a 21st detail is sold, the oldest detail in the Buyback listing will be lost.
- Each item in the Buyback list is bachelor at whatsoever vending machine, of any type, in that particular zone.
- The Buyback list is unaffected by the xx minute wheel of new merchandise.
- In multiplayer games every participant has his/her ain list.
- Buyback is at selling price, non the 7 times inflated buying price.
Dollar Cap
- Borderlands
- Visible cap is 9,999,999 $
- Invisible cap is 2,147,483,648 $ (which equals to 2^31)
- Borderlands 2 and Borderlands:The Pre-Sequel
- Cap is 99,999,999 $ and is absolute (no invisible cap). Selling items by this point is counterproductive as it will not increment the cap.
Weapon Vending Machine
Weapon Vending Machines, or "weapon vendors", are provided past Marcus Kincaid and sell only weapons. Those vendors are marked equally "$" (dollar sign) on the map and sport a burgundy and gold color scheme and are boldly emblazoned "MARCUS Munitions, Inc." They can be found across Pandora and stock a random, level-based stock of munitions.
In Borderlands: The Pre-Sequel, weapon vendors take night-red color scheme, are emblazoned Guns in Space and YOU WON'T Demand TO HEAR 'EM SCREAM! slogan.
In Borderlands 3, weapon vendors are provided past Marcus Kincaid in one case once again and only sells weapons. Weapon vendors are marked as a "$" (dollar sign) on a yellow tall rectanglar edge on the map and spots a dark-purple colour scheme and are emblazoned GUN$ and has the words "MARCUS Munitions, Inc" with the logo at the bottom left on the weapon vendors. The mascot is a bullet wearing a tan helmet, white gloves and black boots. The mascot is saluting while holding a assault rifle in a upper position on his right hand. At the top of the weapon vendor is a small orange/gold background with a variety of weapons scrolling left and right, stars going up and down, and with the words GUNS scrolling.
Items available:
- Weapons
- Quick Alter heads and skins (Borderlands 2).
- "Item Of The Day" - Often a rarer gun being sold for an inflated toll.
Quotes
- Main commodity: Weapon Vending Car Quotes
Ammunition Vending Machine
Ammunition Vending Machines, or "ammo vendors", are likewise provided past Marcus Kincaid and offer every type of ammunition as well as SDUs to increase the maximum amount of ammunition a character can carry. Those vendors are marked as "$" (dollar sign) on the map. The machines sport a greenish and white color scheme and are boldly emblazoned "MARCUS Munitions, Inc."
In Borderlands: The Pre-Sequel, ammunition vendors have green colour scheme, are emblazoned BULLETS Etc. and GOOD TO THE Concluding SHOT slogan.
In Borderlands 3, armament vendors are provided by Marcus Kincaid once again and offers every type of armament. Armament vendors are marked as a "$" (dollar sign) on a light green tall rectanglar border on the map and spots a nighttime-dark-green color scheme and are emblazoned AMMO DUMP and has the words "MARCUS Munitions, Inc" with the logo at the bottom left on the ammunition vendors. The mascot is a grenade wearing white gloves and black boots. The mascot is laying down on a ammo box and is pulling a chain up and down while bullets are raining down at the top of the ammunition vendor. At the top of the ammunition vendor is a pocket-sized green groundwork with a pile of bullets at the bottom and with the words RELOAD! in the middle scrolling left and right.
Items Available:
- Ammunition
- Grenades (Borderlands)
- Grenade mods (Only bachelor as the "Item Of The Day", or as a standard item in Borderlands 2 and Borderlands iii)
- Ammunition SDUs (Merely available in Borderlands])
- Oz Kits (Borderlands: The Pre-Sequel and Claptastic Voyage only)
Pricing
- In Borderlands, prices are stock-still regardless of the location or the game mode.
- In Borderlands 2 and Borderlands: The Pre-Sequel, prices are location dependent; depression-level maps are much cheaper. For example, in Normal Fashion ammo clip for attack rifle costs $5 in Three Horns - Split and $283 in Hero's Pass. If low on ammunition and money Vault Hunters, regardless of their level, can switch back to Normal Mode and restock for a fraction of the cost they would usually have to pay.
Quotes
- Main article: Ammunition Vending Machine Quotes
Medical Vending Machine
Medical Vending Machines, or "med vendors", are operated and maintained by Dr. Zed and offer several helpful items for auction. The machines sport a reddish, white and blue colour scheme. They are boldly emblazoned with Dr. Zed's face and the characterization "dr. Zed: come become your fix today!". Med vendors are indicated on the game map by a greenish cross symbol. Most med vendors are in open up areas similar outposts, however some are in rubber areas such as the one in New Haven outside Dr. Zed's clinic. In the Zombie Island of Dr. Ned, the med vendors around Jakobs Cove have a mustache drawn on Dr. Zed'south face and a 'N' is taped over the 'Z' to make them say Dr. Ned. These vending machines also broadcast different voice messages.
In Borderlands: The Pre-Sequel, med vendors are operated and maintained by Nurse Nina. They have white and ruby-red color scheme, are emblazoned with Nurse Nina'due south poster, HEALZ! and HURTS Then Proficient! slogan.
In Borderlands 3, med vendors are operated and maintained by Dr. Zed this time around and offers shields, grade mods and insta-health. Med vendors are marked as a "+" (plus sign) on a reddish tall rectanglar border on the map and spots a dark-crimson/maroon color scheme and are emblazoned DR. ZED'S MEDS and has the words "ZED'S MEDS" with the logo at the bottom left on the med vendors. The mascot is a pill which is a nurse wearing a white nurse cap with a red plus sign on the middle, blonde hair poking out, white gloves, a pink uniform, a white shirt underneath and dark red heels. The mascot is holding a syringe on her left hand with a needle poking out on the superlative and blood drops flowing on the end of the needle. At the top of the med vendor is a modest pinkish/red groundwork with iii red hearts beating and a blueish vital sign moving up and downwards.
Items bachelor:
- Class Mods
- Med Kits (not bachelor in Borderlands 2])
- Insta-Health Vials
- Shields
- "Item Of The Day" will be a shield or class modern.
- See also: Health Kit
Quotes
- Main article: Medical Vending Auto Quotes
Jakobs Vending Machine
- The Zombie Isle of Dr. Ned only.
The Jakobs Vending Machine is vending car exclusive to Borderlands. It is located in Jakobs Cove and becomes available after completing several key missions. Information technology is unique in that it is the only motorcar of its kind. It sports Jakobs Visitor color scheme, of brown and gold, and is boldly emblazoned JAKOBS Legacy Firearms, and pictures a child wearing a pith helmet and holding a big caliber double-barrelled rifle.
When the machine is accessed the announcement made is in a different voice than Marcus'.
Since the Borderlands Game Of The Twelvemonth Enhanced edition, it but sales Jakobs weapons and this vending machine is available always.
It is likewise unique in that it offers class mods for auction as well.
Quotes
- Chief article: Jakobs Vending Automobile Quotes
Torgue Token Vendor
The Torgue Token Vendors are vending machines exclusive to Mr. Torgue'due south Campaign of Carnage DLC. The machines sport a bright yellow and orangish colour scheme and are boldly emblazoned with Torgue logo. These vendors are operated and maintained by the Torgue Corporation. Only Torgue-branded weapons and items are offered and Torgue Tokens are the only means of payment accepted. Particular of The Day is always of legendary rarity. Having in mind how hard information technology is to acquire these tokens, price tag (615 TT, regardless of the game mode) on these items is about prohibitively high. Furthermore, Torgue Token Vendors just sell Torgue-branded items and practice not have unwanted or extra weapons and equipment Vault Hunters might take for sale.
Quotes
- Primary commodity: Torgue Token Vendor Quotes
Veteran Rewards Vendor
The Veteran Rewards Vendor is a vending machine that sits exterior Crazy Earl's place on Sanctuary Iii. The machine is purple in color with a ninety'due south Neon theme and Earl's confront featuring prominently. This vendor is operated and maintained past Crazy Earl, and items can only exist bought with Eridium. Just anointed common items upwardly to Epic rarity and principal mission rewards will be sold (legendary mission rewards such as the Red Suit and Sellout can be sold, only not the Deject Impale). The Particular of the Twenty-four hour period is oft a mission advantage weapon if one is available. Items cannot be sold to this vendor.
Exceptions
- Mission rewards that cannot exist all-powerful will not have an anoint, even on Mayhem 10.
- Only base of operations-game mission rewards can exist sold.
- The Black Flame can be sold later on completing Witch's Brew despite existence a mission weapon.
Crazy Earl's Reroll Car
Reroll Machine sits outside Crazy Earl's store on Sanactuary III. For a nominal fee of 250 Eridium, anointed items can be "rerolled" to receive desired or more useful anoint. Only anointed items are accustomed.
Notes
- In Borderlands, all the things are bought at seven times their real value. Ex: a Pocket-sized Healing Kit costs $140, sells for 140/7=$20. Unsellable items such as ammo SDUs, ammo and insta-health vials take this trait.
- At that place are challenges associated with buying and selling items from vending machines. Characters can accumulate up to four ranks of each challenge concatenation for buying items or selling items via vending machines.
- Torgue Token Vendor automobile Welcome messages exist within the game files just are non used.
Trivia
- The Fyrestone medical vendor'southward announcement is originally spoken directly by Zed (who is in the room), instead of an on-board speaker system. After the player has reached New Haven in the story and Zed relocates to there, the Fyrestone medical vendor's declaration is however spoken straight by Zed, as if he was still behind the operation table.
- The medical vending machines in Jakobs Cove have been modified to say "Ned" instead of "Zed", with the exception of the one in Expressionless Haven.
- Despite the fact that the Vault Hunters prepare the Jakobs vending car, it will eventually finish working again once they accept left the area and subsequently returned. This is near likely only a small glitch. Information technology has even so to be stock-still every bit of Patch 1.4.1
- In the monitor screen of the Jakobs Vending Machine, the texture sheet of information technology can be seen. This is either a small easter egg or information technology was mistakenly left in by developers.
- Occasionally, vendors volition advertise items that they exercise non sell at that blazon of vendor. For example, ammo vendors will sometimes announce "A sniper without a Sniper COM is merely a guy with a gun. Find the COM that is right for you," when they practise not sell class mods (COMs). They may likewise say, "The all-time defence is not a good law-breaking, information technology's a good defense! And then get yourself a shield!" when they do not sell shields either. Information technology is possible that the ammo vendors were originally meant to sell ammo and medical equipment in identify of Dr. Zed's vendors.
- Shock MIRV grenades stick to the Medical Vendor in Fyrestone.
- All vending machines are powered by Marcus- brand energy fuses.
Source: https://borderlands.fandom.com/wiki/Vending_machine
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